Im new to BluePrints and was following a tutorial to do attacks, i made a AnimMontage then went to blue prints put InputAction,Mesh,Play Montage(ScreenShot) then i made my Slot in the AnimGraph. when i went to go play level and hit my attack2 (2 key) nothing happened?
Bump…Still have not figured this out yet
Hi, did you test the breakpoint to see if the key activates well ?
Hey @Jock Mills, the problem is most likely that you don’t have slots set up. Take a look at this video: Unreal Engine 4 - Animation Montage Setup - YouTube
I figured it out, i did not attach a skeleton to the animation when i imported the animation, but now my skin weights are off on the animation?