AnimMontage not being triggered

I have imported a Mixamo punching animation, and I am trying to create a AnimMontage for that animation.

When I try to trigger the montage from left mouse click, nothing seems to happen when playing the game.
I have created a new slot called ‘body’ and made sure it was referenced in the animgraph when it blends it with the locomotion animation. Instead of blending in the animgraph, I also tried to call locomation → slot body → final animation pose but I still have the same problem. Is there anything I have missed when trying to play the animation?

258918-left-click.png

258920-animgraph.png

I think you need to have a reffrence from the skeletal mesh or the animInstance for the montage to play

Thank you very much that was the answer! Instead of playing the montage with self, I targeted the skeleton mesh through the anim instance.