Animgraph slot nodes broken (4.5)

I’m trying to use a slot node for a montage in my anim graph. But it refuses to accept a name. I’ve made a small clip showing my problem. I have a slot name “Arms” from my montage that I’m trying to put as the name for the slot as well.

http://pahlavan.se/dump/2014-10-15_17-15-03.webm

The montage in question also seems to forget the name given to the slot even though I am saving and compiling everything.

Further detail could be provided if needed. It seems very odd that the slots are suddenly broken with the release of 4.5.

Hey Torabi-

Thanks for the report. This is a known issue that has been fixed internally and should be included in a future update to the engine.

Cheers

Good to know. Thanks!

Are there any workarounds in the meantime? Currently it also seems to cause me problems when trying to save (the skeleton will not save after adding a slot with this issue).

Hey coffeetime-

As a workaround you can add a comment around only the slot node with the name you’d like to give it.

Also, I am not seeing the issue with saving that you show in your screenshot. I added a slot node and tried to give it a Slot Name and then saved.

Cheers

Hi ,

Thanks for the quick response! It seems like my saving issue was unrelated. There was a UE4Editor process kicking around (possibly from an earlier crash) which seemed to have caused some of my assets to be locked. After I killed that process, I was able to save again.

Thank you for the workaround using comments. I didn’t realize that the slot node bug was simply just a visual issue.