Link to video submission:
SunLight
Student Submission: (No)
Credits to sourced content:
- City Park Environment Collection
- Megascan
- Dijon Shop 1 [France] - Steam
3DS MAX
Here is the rigging of my original character made in 3ds max.
I also modeled and tetxured her in 3ds max. There is no UVs. Just straight albedo colors.
Here is also the scooter model I made in 3ds max.
SUBSTANCE PAINTER
I really wanted that painted look to go with my anime style.
UNREAL ENGINE 5
You can see the little trick when she scroll the images on her phone. I just attached mutiple planes together and I keyframed the translation. The images she is looking at are screenshots of the environment itself.
Here you can have a view from the editor. I really wanted to have an anime look and feel with some 2D painted trees and clouds placed in the environnements.
I drew very simple clouds and put them on a plane. I placed them all around by hand to create a nice composition on that final shot.
Here is the final shot with a great view on the clouds and a stylised lense Flare for the sun that is very common in anime.
I really tried to capture the mood and lighting we see in Japanese anime as well as playing around with different settings like bloom in the post process.
Optional
- Description
Hi everyone I’m RwanLink, I’m a self taught 3d generalist and filmmaker. I like to play around with different art style in unreal engine and for this project I wanted something stylized. It’s also my first time participating to a challenge like that.
As a big fan of anime I wanted to show that it is also posible to make anime using Unreal Engine 5 with a bit of creativity. The shots were capped at 24 fps and the character is animated at 12 fps like it’s done in 2D anime. I hope you’ll like it! - Engine version UE5.0.0