Link to video submission:
Student Submission: (No)
Credits to sourced content:
- City Park Environment Collection
- Dijon Shop 1 [France] - Steam
Here is the rigging of my original character made in 3ds max.
I also modeled and tetxured her in 3ds max. There is no UVs. Just straight albedo colors.
Here is also the scooter model I made in 3ds max.
I really wanted that painted look to go with my anime style.
UNREAL ENGINE 5
You can see the little trick when she scroll the images on her phone. I just attached mutiple planes together and I keyframed the translation. The images she is looking at are screenshots of the environment itself.
Here you can have a view from the editor. I really wanted to have an anime look and feel with some 2D painted trees and clouds placed in the environnements.
I drew very simple clouds and put them on a plane. I placed them all around by hand to create a nice composition on that final shot.
Here is the final shot with a great view on the clouds and a stylised lense Flare for the sun that is very common in anime.
I really tried to capture the mood and lighting we see in Japanese anime as well as playing around with different settings like bloom in the post process.
Hi everyone I’m RwanLink, I’m a self taught 3d generalist and filmmaker. I like to play around with different art style in unreal engine and for this project I wanted something stylized. It’s also my first time participating to a challenge like that.
As a big fan of anime I wanted to show that it is also posible to make anime using Unreal Engine 5 with a bit of creativity. The shots were capped at 24 fps and the character is animated at 12 fps like it’s done in 2D anime. I hope you’ll like it!
- Engine version UE5.0.0