You can see the little trick when she scroll the images on her phone. I just attached mutiple planes together and I keyframed the translation. The images she is looking at are screenshots of the environment itself.
Here you can have a view from the editor. I really wanted to have an anime look and feel with some 2D painted trees and clouds placed in the environnements.
Here is the final shot with a great view on the clouds and a stylised lense Flare for the sun that is very common in anime.
I really tried to capture the mood and lighting we see in Japanese anime as well as playing around with different settings like bloom in the post process.
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Description
Hi everyone I’m RwanLink, I’m a self taught 3d generalist and filmmaker. I like to play around with different art style in unreal engine and for this project I wanted something stylized. It’s also my first time participating to a challenge like that.
As a big fan of anime I wanted to show that it is also posible to make anime using Unreal Engine 5 with a bit of creativity. The shots were capped at 24 fps and the character is animated at 12 fps like it’s done in 2D anime. I hope you’ll like it!
Thank you! You can export the audio separatly in movie render queue and according to the staff there is an option to have both, the video and audio but I don’t know how to make it work. The staff is aware that there is not much documentation about this and that we may combine that with a post software. That’s what I did. Here is the link to post where this is discussed
This is so insanely cool, holy crap! I love how the sun in the end delivered an amazing atmosphere to the scene I would say other had a better focus on the lighting part of their scene but in production-quality, yours is totaly amazing. Good job!