Hey everyone, I am working on a character for the marketplace, and I just wanted to post progress images to document it all so I can keep a better track on the progress.
Here is the initial concept art:
I have the T pose concepts as well, but they focus more on what goes where, instead of creating a coherent piece of art, so I won’t post them
• I plan on keeping the polycount to under 15,000 tris, and compatable with mobile (I’m considering making a lower poly version for mobile, but i’ll cross that bridge when I get there.)
• I want the character to use the unreal skeleton so all pre-owned animations will work. That being said I do want to make some unique animations to help define her character, as throwing generic (read: male) animations might be a bit jarring.
• I want the ponytail to be fully dynamic, which will be a challenge for me, but I’m confident I can figure it out.
• For the ‘trailer’ video, I want to make a very basic character that can run around the environment to showcase everything.
Now onto the actual progress for today, here is the face and hair model:
There are some differences in the hair compared to the initial concept, but I changed it due to personal preference.
That’s it for now! I’ll post updates every few days as I make progress.