AnimCompressionTypes Crash in Unreal 4.25

Is there a way to solve the AnimCompressionTypes crash upon loading a build from 4.25?

I tried deleting each offending file, but it seems like it has an issue with every animation.

I have a scene with a single animation file, and I’ve tried creating new bone compression settings and applying and compressing that animation but it’s not working.

I tried importing a new mixamo mesh and animation and applying it to my BP and that didn’t work.

I keep getting this crash immediately upon running a build.

Is there any way to get around this?

I have the same trouble. Did everything that you did. This option didn’t help in any way: [4.25] How to Fix Animation Compression Crashes [SOLVED] - C++ Programming - Unreal Engine Forums. Did you solve the problem?

Nope, never got this working. Had to move to 4.24

Also got the same problem 4.25.4 any help would be greatly appreciated

Hi, is there any update on this? im working on a 6 years project i have just updated to 4.26.1 and im getting this error message when i compile the server side or the client side.