Hello. I have a car model with a turret on top. Player 2 controls the turret, player 1 drives.
The turret is a bone, and the anim BP is set up to get an X and Y value that player 2 controls. There’s a blendspace that aims the turret appropriately depending on the X and Y value.
The X and Y values are replicating properly - I’ve checked. And the animBP is working for player 1, but not player 2. Player 2 can move the mouse, it turns the turret for player 1, but not for player 2.
I’ve done all the steps I could find when researching this problem and am out of ideas
thanks for any help