iam using an AnimBlueprint mixed with C+±Variables to control Bone-Transformation from this tutorial:
My AnimBlueprint looks like this:
BonePos and BoneRot are two Variables set by a custom C+±Class.
This works great, thanks to Rama for his tutorial.
But I cant set the String “Bone to Modify” via an Input-Pin to link it to a Variable.
I want to set the Name of the “Bone to Modify” to dynamic move one different specific Bone at a time.
I need something like this:
Does anyone have an idea how to do this?