I have 9 characters all using the same animations, Blueprints and mostly everything else except for skeletons. The first 8 work completely with no issues. I continued the loop by working on the ninth. Everything works except the animations in game. In the editor they work fine. If any one has any ideas itd be much appreciated.
Hey there @Zombifyed! Welcome to the community! Are the animations failing in play mode in editor or working there and failing only in the build? Are the preview animations showing perfectly?
They are working perfectly until they are called during gameplay. I have the others using the exact same blueprint, blendspaces and animation blueprints. The only thing that changes between them in their skeletons. The first 3 are from mixamo the one not working is a marketplace skeleton. I have it call on the animations and all but the marketplace skeleton are working when called.
If they are fine in the animation editor there may be an issue with how it’s being called. You’re using the same blends and logic for them all correct?