Animations not syncing

Goodday!

I have 2 seperate blendspaces with both a non-moving animation with 0 speed and a moving one with 500 speed. When I start up the test game they are syncing perfectly, but the more I go back to 0 movement and back to 500 speed, the more they stop going in sync. I have no idea why.

Anyone got a idea?

PS. If you need a video let me know.

Used a different aproach, is playing the forward animation when going forward and the idle animation when speed is 0. Looks a little weird sometimes but it’s better then the 2 animations not going in sync.