I imported a Ninja character and some animations from Mixamo. I created the new Animation Blueprint I would need, basically copying what was in the default Animation Blueprint, and created a blend space, copying the original there as well. When I say copy, I didn’t just copy/paste, I copied the formatting, but built the nodes/blocks from scratch. I set the animation class for the side scroller character, as well as the mesh. I made sure that my skeletons were correct for my animation blueprint and for the blend space. I double checked all of the settings that were set up by default, but when I play to test it only the idle animation actually works. Does anyone have any advice. I will gladly show any necessary screens, but didn’t want to clutter this up with anything I wouldn’t need to show.