Working on a simple top down shooter.
Got some core mechanics in place like basic movement, rolling, damage etc.
Tried to implement a grenade throw animation earlier today which seemed to work (kinda).
For some reason when i hit the key to trigger the “Grenade Throw” animation, it stops every other animation from playing at all. Even after the grenade throw animation has finished. I can turn in place and shoot but thats it.
Ive recorded a small video below to show what the problem is.
Heres a pic of my BP that controls the grenade throwing:
Any ideas on what i could have done wrong?