Animations are invisible in ue4

Hello everyone! Could you please help me with antimation importing?
Used Vroid app to create a mesh, then animated it in Mixamo. So, finally, i got the T-pose Mesh and a dozen of animations for it.
I import the Mesh, then i try to import the animations and choose the T-Pose mesh as a sceleton in FBX Import window, but when it loads up - the animation is invisible. What is the reason? As i guess, there might be some problem with the sceleton but i have no idea what is it.

screens:





Found out that it was the scaling problem - animations were too small after importing.

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