Hello guys! I need help for my character animations. Currently my character has two kinds of animation. an attack type state and standard state. everything is fine, next i added my attacks montage assigned to a button and added montages to a groupslot called rootmotion and blended it in a layered blend per bone (spine01) as you can see in my second picture. The thing is , when im walking or running and attacking at the same time the character is playing the montage only on the upper-body just as i wanted but it stops going forward and takes an idle state until the montage ends and then restart running. i want the payer to be able to move around as attacking at the same time and i can’t find out how to do so. thanks in advance!:slight_smile: