Failed to import ‘E:/Animation_persona_01.fbx’. Failed to create asset ‘/Game/Animations/new_animation/Animation_persona_01’
Strange error when I try to export the animation to a character from “bones” when exporting then do not touch only choose the character and all. How to solve the problem tell me!
sorry for my English use a translator
ok we nned to know which 3d program you use, also some pictures would help, pictures of the skeletal rig + mesh and the export settings
http://funkyimg.com/p/LmiZ.jpg
http://funkyimg.com/p/Lmj1.jpg
http://funkyimg.com/p/Lmj2.jpg
Maya 2015
sorry i’m not a maya user but this might help you Rigging Tools | Unreal Engine Documentation