Animation working in previews but not in runtime

Hey! I exported a simple animation via blender fbx. The animation seems to work when viewing the animation blueprint and the animation sequence but when I hook it up to the bp and run the game it does not play. I’m at a loss as to where the problem could be, hooking up the default 3rd person character with a default animation works just fine with the same setup. Any pointers would be appreciated!

I’ve attached everything I think might be important to solving but let me know if there’s anything else anyone wants to take a look at.

ABP_card + card bp (have tried both the play animation node and hooking up the apb)

animation I want to use

cardpickupanimsequencer