Hello, I’m Luca and I follow the official guide for using a modular character.
I created a Character Blueprint end inserted all the skeletal mesh components of my Skeleton characte (16 pieces!)
I used Set Master Pose Component on Construction Script to connect all Meshes on main Mesh (spine).
The problem is on Animations, because only meshes directly connected on master are moving, the other remains on base position. Here an example of the result while running
Can you help me?
Thanks
Bye