Artists in Motion had just recently finished this short animation as part of the recent revival of Global Creatures ‘Walking with Dinosaurs – The Arena Spectacular’.
Unreal Engine 4 was key in rapid prototyping look and feel, lighting and composition- thanks to the high quality modular assets available from Epic and the marketplace.
The 3 minutes long sequence that takes you across 6 different Cretaceous Era landscapes on a continuous camera move.
The vast open body of water was made possible thanks to Nvidia Waveworks.
Most of the work was done through the one master sequencer - controlling blueprint event handlers, post processing, lighting switches, level streaming, particle spawning, skeletal mesh animation, nvidia waveworks blueprint events, materials, etc.
Link to our Behance.
Will post some behind the scenes screenshots and possibly a video as well as soon as we free up.
Feel free to leave a feedback or ask us anything about the project !