I am new to UE4 and am feeling my way through. I am using it to create video for my latest project but have hit a problem with animation vs particles.
Here’s a shot – see how the snow falls gracefully but there is ghosting behind the animations:- https://youtu.be/2A74a7MlU0Y
See how the aerial strobes across the grill of the second car
Also the trail as the character passes in front of the window:-
It’s subtle but it’s there and is getting worse the more movement there is within a shot.
Here are the settings:-
In order to solve the ghosting animations I can add a delay before each frame to let things settle down.
But then snow particles look wrong. The snow is still falling at the same rate but as I’m only taking a snapshot every second the snow looks more like white noise rather than falling gracefully (sorry you have to watch the clip to see this) :- https://youtu.be/-WLqKU0PPZ8
I understand why this is happening, but how can I overcome this compromise? Should I be using layers to render sections out with different settings?