I’ve Google it but it take me to re-target bone or animation… I want to animation two character at same time similar to Halo Reach assassin move and assassin creeds kill move on other character.
skip to 1:15… this what I am looking for
I know there are two animation sequence for two character, I’ve set it up. But footprint is wrong from where character stand, sole animation at different time.
It’s called A-B sync animations and assumes the same rigging is being used for all characters and uses root origin (or even root motion) to snap align matching characters (their origin) and scripted animations
A good example of this is the Matinee fight example
So games like Assassin’s Creed or Tomb Raider are heavily scripted where the player really only has control of where the players current origin is located in 3d space