I’m needing some help on this problem, currently facing at this time. here is a link https://www.youtube.com/watch?v=aNBtAe5Yib0 can some please help me please.
Hey @EvilEyeGames!
This topic has been moved from Feedback & Requests to Character & Animation. I also updated the name of the post, you’re much more likely to get assistance if someone knows what the post is about!
When posting, please review the categories to ensure your topic is posted in the most relevant space.
So, I watched your video. It was really, really quiet, I had to turn up my volume to max and put noise canceling headphones on to really catch it- just so you’re aware for future videos.
For your transition from moving to idle: Your check needs to be “Velocity > 0” as a bool to allow it to transition to moving, and “Velocity <= 0” for your transition from moving to idle.
For the blendspace, you have to pass in Direction and Speed with direction as X and speed as Y judging by the way you’ve set it up.
Do you have this stuff on your Event Graph? This is how you would get those values!
Hope this helps!
I am currently using Unreal Engine 4.27, but I need a better CPU to run a newer version. Right now, I am having trouble with my animation graph. I am struggling to set up the transition rules correctly and it’s bothering me that I am being shown a picture without a clear explanation of why it should look a certain way. I just don’t understand why the picture is being shown to me. If you can help me fix this problem, please feel free to contact me via Discord at azucheartxoxo.
Since you seem to be making your animation graph from scratch, I suggest this tutorial!
It’s late Unreal Engine 4 so probably 4.25, meaning there should be few if any differences. I think this will get you everything you need!
Disclaimer: This link is unaffiliated with Unreal Engine, Epic Games, or their partners.
Please do not recommend any videos to me if cannot get my answer from them, knowing it’s not right thing to do.
All things cannot be solve by shoving a video down somebody mouth to answer the issues, this a sightly a warning from me, for you doing this, i don’t watch videos if don’t valid my problem in the first place. The next video comes here will be ignored thank you.
Hey @EvilEyeGames,
Unfortunately, it’s hard to tell what is going wrong with the context given. We need more information so we can more clearly tell what that could be. Could you provide screenshots detailing your transition rules as well as possibly a video of what you are seeing when trying to use your animations?
Additionally, could you more clearly articulate what you are missing? Is it specifically the transition to and from Idle? Are you having trouble with your blendspace values?
In the meantime, check out this official documentation on blendspaces:
As well as the documentation overview for state machines:
Hey @EvilEyeGames,
Checking in! Are still having trouble with you animation states and blendspace?