hi guys could anyone help. what im trying to do is have the bottom half of the character play a jump animation while the top half of the characters arms play a different animation. i know i have to use anim montage and then use the layerd blend per bone node but i cant get it to work correctly.
at the moment the arms move but the legs stay still which is opposite of what i am trying to do. ive tried changing the bone name to different names but none give me the result i need. its always the wrong way round . i thought the correct way would be to set the bone name to pelvis so this way it would only play anything from the pelvis down but this doesnt seem to work when i set it to pelvis it affects the whole body.
the closest i got was setting it to the thigh bone and this did almost achieve what i wanted and only the legs move but it looks really stupid.