I’m using state alias A to link to multiple different action states, and then trying to get state alias B to link from each of those states back into my idle state. In the transition from Alias B to the idle state, the “relevant anim time remaining” node seems perfect for getting the amount of time remaining in whichever of the action state animations, but I do not know how to use it, nor where to go to find what kinds of inputs it takes. If anyone could provide advice or point me to where i could find documentation, i would greatly appreciate it.
bumping, still stuck on this issue if anyone has any advice at all i’d be grateful for it
bumping, im pretty sure this functionality is bugged with state aliases,
I tried working around this issue by creating a dummy state and transitioning with a normal “get relevant anim time remaining” to the dummy state and then in the alias selecting the dummy state instead.
But that just leads to a T-pose, ive heard that the anim time remaining node shouldnt be used as its not fast path and that there is a way to enable “auto transition”.
But I have not been able to find any information on this fastpath checkbox anywhere.
edit*
I have found that using a Dummy State before it goes to an alias to get the “get relevant anim time remaining” node to work, actually does work.
But I would not recommend it since the blending from the alias back into another state is really rough.
Try to use another method