Animation time remaining from State Alias?

I’m using state alias A to link to multiple different action states, and then trying to get state alias B to link from each of those states back into my idle state. In the transition from Alias B to the idle state, the “relevant anim time remaining” node seems perfect for getting the amount of time remaining in whichever of the action state animations, but I do not know how to use it, nor where to go to find what kinds of inputs it takes. If anyone could provide advice or point me to where i could find documentation, i would greatly appreciate it.
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bumping, still stuck on this issue if anyone has any advice at all i’d be grateful for it

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bumping, im pretty sure this functionality is bugged with state aliases,

I tried working around this issue by creating a dummy state and transitioning with a normal “get relevant anim time remaining” to the dummy state and then in the alias selecting the dummy state instead.

But that just leads to a T-pose, ive heard that the anim time remaining node shouldnt be used as its not fast path and that there is a way to enable “auto transition”.
But I have not been able to find any information on this fastpath checkbox anywhere.

edit*
I have found that using a Dummy State before it goes to an alias to get the “get relevant anim time remaining” node to work, actually does work.
But I would not recommend it since the blending from the alias back into another state is really rough.
Try to use another method