Hmmm… I have the state machine named “locomotion” connected to final pose, but I do not see any blue transition nodes when I type in “ratio”.
This is what I have: Blueprint AnimGraph Transition rule issue - Character & Animation - Epic Developer Community Forums
On a side note, I have this working in UE4.8 but not UE4.12.3. Could the method be different? I am still kinda new to using the animation blueprints, so I apologize if I sound like a fool.