I followed a video tutorial for adding notifiers within an animation blueprint. Everything works fine within the animation blueprint. If I hit play and watch it I can see particle systems and hear sound samples I’m triggering. I hit ‘save’ just like in the video and when I return to my editor and hit play there I see the animation but no particles and/or sounds. Is there something I’m missing here? Thanks for any help!
ps ‘Should Do Animation Notifiers’ is checked in my editor and the animation is set on my character details panel