Hi all
I was animating a metahuman character control rig inside UE5.1, all was going well until I tried to change the space and bake the control, it broke the rig, after that I did a few undos but I couldn’t revert it
I closed my scene without saving and reopen, but I can’t seem to load the animation in the sequencer to my control rig.
This is an ongoing keyframe animation in sequencer, so I don’t have a baked asset to load into the skeleton.
It seems that the animation is stored by control, and I think that it’s possible to load it to each control one by one, which I guess it doesn’t make much sense.
I’m learning UE5, so I might be doing something wrong while reloading the scene
I’m in panic here, is there a way to recover this, can you please help!!
Thank you
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