Hey there, I was making an objective system in my widget blueprint and I opened the animation sequencer so I could animate the Overlay to fade in and out. To my surprise when I added a new animation there were a lot of icons. Now I did remove some of them in the View Options because it was making the animation timeline a bit crowded.
But right now I want to decrease the amount of names in my timeline simply because I only need one. Not sure what’s happening because I haven’t seen this issue in 5.3 iirc.