Animation Sample with World Partition

Here’s a streamlined guide to troubleshoot the issue:

1. Check World Partition Settings

  • Ensure grid and cell size are correct to load the needed areas.

2. Validate HLOD Configuration

  • Confirm HLODs are properly generated and configured.

3. Camera System Conflict

  • Disable the new camera system (DDCVar.NewGameplayCameraSystem.Enable = false) to check if it’s causing the streaming issue.

4. Verify Streaming Proxy Settings

  • Ensure LandscapeStreamingProxy actors are correctly set up and align with World Partition.

5. Character Falling Issue

  • Check if streaming settings and Level Streaming Distance are suitable for your map size.

6. Review Logs

  • Check the output log for warnings or errors related to streaming.

7. Rebuild Streaming Data

  • Rebuild your level’s streaming data and HLODs.

8. Test in a Simplified Map

  • Create a smaller map to see if the issue persists.

Try these steps to identify if the problem is with the camera system, World Partition, or streaming configuration.