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Animation Rigging Tool Question

Hey,

I just want to make sure…but does the ART tool for Maya use the same skeletal and bone hierarchy that is used in the HeroTPP?? I have seen and read the following Anwsers in the HUB, etc:

https://answers.unrealengine.com/questions/38324/having-problems-with-retareting.html

Etc…

I really want to use the ART Tool but I want to make sure that if I do…that I will also be able to use the Marketplace Items such as Animation Sets…

Thanks for the Information!!!

Really…not even a single, simply yes it does…or no it doesn’t …?

the main problem its say yes its too short for a message but yes. :stuck_out_tongue:

blue char have at least if i remember right one extra bone if not more, but the main bone hierarchy its the same.

anyway that things are easy check by yourself.