Animation Retarging caused my project to break !

Help! i was doing a project and retargeting some animations . I was selecting my skeleton and then it crashed before i even exported saying the following

Assertion failed: UniformBufferStruct [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Classes\Materials\MaterialParameterCollection.h] [Line: 172]

UnrealEditor_Engine
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1 Like

Same issue here. The export went okay, but when I compile the blueprint referencing the animation, I get a bunch of error. I restart the editor and it crashes on startup. Not sure what to do. Iā€™m completely stuck now.