Moderate n00b here.
here is the deal.
I have been scavenging the web for a while now but haven’t found anything useful yet. Maybe I just don’t use the right keywords.
I am trying to put a mixamo character head onto a skyrim character’s body.
It’s simple really. With the “nif tools” I can just import the .nifs from skyrim and import the fbx from mixamo.
Now it gets fun.
Because i have two different skeletons, i just delete the bones I don’t need. Then I use the “select and link” tool in 3ds max to connect the spine to the neck bone. (that works no problem)
So now I have a skeleton with a skyrim body and mixamo head!
No problem importing this into unreal.
But now when i try to retarget the mannequin animations to my character, the head NEVER scales! EVER
does anyone knows what i’m doing wrong?
here is a picture of what i mean by “does not scale”
Thank you for your help. It is greatly appreciated.