Animation Retargeting

[FONT=&amp]Hi all, [FONT=&amp]I’m having trouble retargeting anims. Whenever I retarget to a particular skeleton, the jaw bone extends all the way down to the root bone. In any anim I retarget, the jaw bone goes to the same place as the root bone, thus elongating the jaw down to the floor. Any idea why this is happening, or how I could fix it?
Any help would really be appreciated, thanks in advance!

Did you set the jaw bone’s translation retargeting to Skeleton?

I did, but it still was deformed. I found a fix though. I just created another rig that doesn’t include any of the jawbones. Then I retargeted again and everything was fine.