everything else works only one problem the arms look like this can someone tell me what to do do fix it?
https://docs.unrealengine.com/en-us/Engine/Animation/RetargetingDifferentSkeletons
These docs should help you. To fix it, you have make sure the base pose of the animation and base pose of the retarget skeleton are the same. Looks like you are gonna have to assign the bone fingers to the target skeleton manually in the retarget manager. (Its in the skeleton.)
i tried the doc you give me i followed it to the end didn’t help. i don’t have the Recursively Set Translation Retargeting Skeleton button for some reason. thanks for replying by the way
ok thanks i got it working sorry about that