Hi lads and lasses, new here, I’ve a basic animation question. I’m after animating this model by simply setting the wheels to rotate, then selecting and linking the connecting rods along the line until I got to the Piston Rod, I put a path constraint running along a spline to limit this to the back and forth motion. Then I Set Keyed the connecting rod to that it matched this and did the other side as well. Now this works perfectly and is the result of an hours mucking around and experimenting. My question is, will this work as an animation in Unreal 4 and if it does what is the best way to get it into the game? It’s 3ds Max 2015.