Animation question : it is possible or not?

Hello there

I would like to know , if i can make all the animations ( Rigging , animate , etc ) in Unreal engine 4 , or its not possible ?

my doubt is if i have to make a fbx pipeline or i can make all animation work inside the engine without going to other softwares ( like maya , 3ds max , cinema4d , etc )

Thank you for your time and compreenshion .

No, you still need third party software.

There is free third-party software for each of these stages, though.

There is functionality inside UE4 to edit and create basic animations (but not rig) but it’s chiefly meant for tweaking imported sequences and prototyping.