Animation Problems plz help

Hello, i am fairly new to unreal so cut me some slack.
I have this top down 2d game test i am working on.

i have my animations set up in flipbooks.
each animation is set to play when i hit A S W D. (if i hit A my character plays the walk left animation) (if i hit D my character plays the walk right animation) and so on
the issue is when i hold D to walk right and i tap A, W, or S my character will still move right, but just play the other animations on the buttons i hit.

I’m very new to this
any help is greatful

It sounds like you are not testing for multiple key presses. You need to work out your logic for exactly what you want to happen on a key press, when another one is already down, two together ect.

There are many working movement examples, either install one of the library projects from the Unreal Engine launcher, or create a 2D game, which should include basic movement setup/working. Then look at the blueprints there, and copy/past what you need into your project. There is also a setup for keys, inside the Project Settings –>> Input panel.