I downloaded a character model and a run animation from the internet. They work good together but the animation is moving forward, in the scene view it looks like I am running fast forward and then teleporting back. I read that I need to root it in place and everything I found was connected with the options in the left of the pictures. I tried all possible combinations with the 4 options and the character does stay in one place but is also leaned backwards and with every step he move left and right which looks very unnormal. Also its not how the original animation looks like. What can I do to straight the character up, make him stop lean sideways with every step and be leaned forward like originally should be, I would be happy if I can also achieve this trough blueprint.
The pictures I provide are how character is leaned in the game, and how it looks like originall in the website. Also from game view looking like in the website but not root, it’s the same
leaned not normal
internet model and animation
in-game not leaned but running forward


