hey i have a bunch of animals. I scale them from 80% to 120%. Obviously I want the big ones to animate a bit slower and the small ones animate faster.
My impression is that I have to change the play rate on the begin event. I can change the global play rate manually on each of them, but the BP really should be able to do it by it self.
Does anyone know how come this one doesn’t work at all?
im setting for later use, so dont bother with the semantics, the syntax is correct? no?