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Animation on with custom actor in with control rig in sequencer

Hello I am playing with control rig and I am struggling with playing animations in my sequencer when adding a custom actor with a controlRig component ! When I add a normal skeletalMeshActor on the sequencer and add an animation on that skeletalMesh and bake it to my controlRig it works perfectly but when I do the same process with a custom actor embedding a controlRig the bake to control rig does nothing hence my animation won’t play when I hit play in the sequencer ! Do you have any idea on what I am doing wrong ?