Animation not getting Baked to Control Rig

I am trying to bake my control rig to a custom animation I exported from Blender. Whenever I bake it the Animation stops working. I tried baking it to a FK Rig and that works perfectly. I might be missing something small if anyone has any idea please help

thanks for the info !

Did you set up the backward solver on the control rig?

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Hey , have you found the issue ? I am pretty sure it is another weirdness of new Unreal! I dont know how , Epic trying to ruin an amazing engine.
Animation can not be baked to control rig however it is the epic made control rig :slight_smile:

I manage to fix the backward solver for all movements, except for wheel rotations, the point was to bake an animation from a user controled car back into a a controlable rig, every movement seems to translate correctly except the wheel rotations.