[animation]Need help with Minigun

Hi i have skined gun and it has tape of bullets, so what can i do for realization good looking natural move(for bullet tape) when i pitch my main gun body up and down?

this tape parent to main gun body in top(in maya by joint hierarchy) and also by UE4 Engine in bottom side(by copy bone node) so next i need some how add physic or something else to other joints(between top and bottom joints)

Hi i find FABRIK node(it is inverse kinematic node), but don’t get how it work, for example i have top root bone and down** end of chain bone**(this bone i parent to another bone with copy bone node) and what i must do in FABRIK?