Animation moves mesh when rotating in animation

Is your root motion turned on? Turn it off to have the mesh rotate in place.

I am trying to set up a door opening animation, but for some reason, when ever I play the animation, it seems to orbit around the origin point instead of just rotating like I set it too.

Side note: Im using Matinee if it matters

Im not sure how to check, I just started using Unreal Engine so I dont know my way around very well. Sorry

No problem, there are many ways to disable root motion, including while exporting from your 3D software, please look them up, try disabling and let us know :smiley: