Well, once again, I am having problems with Root montion rotation. Did you guys change anything with the way a root motion is works with UE4.3 ?
When I test my rotation code with UE4.1 or UE4.2, it works fine. But, with UE4.3 is giving me problems. And the funny thing is that, if I test the BP while debugging, the character rotates fine. But without debugging, the character does not rotates.
Here we can see how is suppost to work, and how is working with previous versions of UE4.
Here we can see the problem that is happening with UE4.3