When I change the play rate of an animation montage so that the animation plays faster. What is unreal doing to the animation frames to make it play faster?
(assume no frame 0)
Example… If I have a 12 frame animation. And I make the play rate twice as fast. What frames will it draw? Does it have a bias for the last frame or the first frame?
Does it go… like this?
1,3,5,7,9,11
or like this?
2,4,6,8,10,12
I ask this because some of my animation montages seem to be missing frames at the start.