I was watching a video on YouTube about how you can create an Animation Montage
from your animations. In the video it showed how you can simply do this: Right click animation -> Create -> Create AnimMontage
and use the newly created file with Play Montage
(I want to use this one, and not Play Anim Montage
as I need that extra control On Completed
, On Interrupted
).
And so I tried that with one of the Paragons, I created the file added inside the function, but when I press the input key, the montage doesn’t get played. As a test I switched that to one that was already made LevelStart_Montage
, and with that when I press the key the montage is playing. I tried to create a montage with a different animation, and the same, it isn’t playing.
Is there something different with the Paragons, or do I need to do something else for them to work, and not just simply create → play?
I’m using UE 5.1.1.