Animation montage blending causing unordinary z movement

I’m playing a montage on landing, and on the montage in/out blend my character dips into the ground and then back up. The animation is totally fine and if I turn blending off the animations stay aligned perfectly on the z axis, they just snap instead of blend. My other 10+ montages all play correctly and I’ve triple checked they all share the same blending settings. Any idea what would be causing the blend to make my character dip down?

with in/out blending (z height dipping bug): GIF | Gfycat

no blending (proper z height): GIF | Gfycat

What you see in the second clip is the entirety of the landing animation. So close, the feet are only a few inches from where they will be in the idle animation proceeding. Where is the blend getting all of that vertical movement from?

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