The Title is a bit misleading, but I had no idea how to name the “problem”
I have a character using dual pistols.
The character should aim with the side the enemy is and with both hands if the enemy is in front of the character like in the old Tomb Raider Games:
I have a Anim Montage that has the Animation for both arms (Shooting in front of the Character).
Is there a possibility to use one Anim Montage for both Arms separately and also rotate torso/Arms towards the enemy?