Animation Modifier: Add Animation Notify Event Node Not Generating A Event In Animation Blueprint?

hey guys, I have a animation modifier that adds my custom Anim Notify, I override the ‘GetNotifyName’ to return ‘footsteps’ and ‘Recieved_Notify’ to return true, I applied my modifier and I see my notifier added in the anim sequence, but in the anim blueprint I can’t seem to find the event node?, also I found about skeleton notifier, is it possible to use animation modifier to add a skeleton notifier instead of creating and using a custom anim notify?