animation just wont play.

ok, so I’ve been trying to do this without help for the longest time. but i dont get it, my code should wok right? long story short. when i jump i want my character to play this animation/flipbook but it doesn’t. also, the blueprint its written on is called oh (as in oh, this doesn’t work aha)

on a flipnote, this is my first time posting (At least from what i remember lol) so if you need me to explain something. i’ll try my best to

what type of play?, there’s a fair few options i’ve done this. but, on a side note i figured out that the code only resets the current playing animation, when i jump it just plays the running movement and if i move and jump it resets the jumping movement if you get what i mean?